Agenda 22 copyright 2020 Octavio Claudio Salazar Rhodes

Book I SM.png

“As the world gets hits by catastrophe, these are the stories that help make sense of this whole confusion and save civilizations.”

"A new star-powered anthology series readers and critics have agreed as ‘Lord of the Rings’ meets ‘Wizard of Oz’ — meets ‘Dumb and Dumber.’"

"Wow- I can't think of anything that's timed more weird than your books! When we talked about them at R.R., I had been interpreting the apocalyptic setting in relation to the eco-apocalypse that might be right around the corner for us, but really, it was...."   -- Annie V, Millbury Ma
HEADPHONES LEGENDS 2.png

Audio chapter samples for “Adventures in the Boring Realms” now available to listen to!!

Click here for more details.

A Note from the Author;     April 2020 (click here)

  What do you do when it feels like every time you try to think positively...two negative thoughts get in the way?  When other people’s choices rob you of the ideal -- or when society doesn’t reward you economically with gifts you think the universe gave you…and the world’s about to end at the same time?  

  These are the questions that keep Dixie Dogg and Chilley-Sue Abnignale  -- two ‘slackers’ cursed with dork names and dork prospects --  up at night in their homesteads in the Boring Realms.  There in the city of Cankankerville they remain: preparing for a better future by studying and getting in massive indentured servitude as everyone pressures them to do the ‘right thing’.   But trying to follow the social mores in a world gone mad isn’t easy.  Soon they begin to feel the craziness themselves – until the puzzle pieces start to come together and they find out what is really going on – but nothing prepares them for the truth.

  When the Mayan Cycles of Time  become a threat in a way no one could have foreseen, Dixie and Chilley-Sue are thrown into a life of purpose that they always wished for -- but are they in over their heads?

Join Dixie and Chilley-Sue as they attempt to make sense of everything in Book I Adventurers in the Boring Realms – and in subsequent volumes: the truth behind what human potential is really all about. 

  Agenda 22 is an anthology series that follows their odyssey through the darkened worlds they encounter as they realize what’s pulling the strings behind all the wacked-out activity that’s ever effected the peaceful mundanity of the Boring Realms -- and learning that truth is only the tip of the iceberg.   Soon things like superhuman ability, secret societies, and skydiving spiders do not seem so weird anymore – and solutions to the age-old problems of health, wellness, and real estate falls within grasp --- if they can only find a way to save the world from the time cycles.    Are they heroes the general public could look up to?  Or are they just slackers considered as such by a rat race ironically driving itself into oblivion?

 Follow their adventures as well as those of their allies they befriend along the way in all the volumes of Agenda 22 where they take the ultimate test of stamina for a human being: trying to save a world that doesn't care about them at the same time...

U8Z.png
U7z.png
U9z.png